Friday, February 14, 2020

Films and computer games containing violence are very popular. some Essay

Films and computer games containing violence are very popular. some people say they have a negative effect on society and should be banned. other people say they are just harmless relaxation - Essay Example However, this argument does not prove to be a good one when one looks at the negative impacts. I believe that violent media arrives with concerns relating to addiction, anxiety, dejection, brutality and aggression that develop in young minds. Games like Mortal Combat, Resident Evil, Marvel vs. Capcom, Doom, Manhunt, Dead Rising, Gears of War, Grand Theft Auto, require the player to kill, shoot, slash and stab their enemy using bombs, swords and chainsaw. My neighbor’s son is being treated for anger management thanks to the violent films and games he watches regularly. Children tend to have less-developed ability of decision-making or critical thinking so they cannot realize what is wrong with what they are viewing and their minds learn or absorb every act they see. To conclude, when a person watches the violent acts, the energy generated by the fantasy keeps the physical responses from getting expressed. So, when this energy gets its chance, it gets expressed in the real life. Hence, violent films and video games have a very negative impact on

Saturday, February 1, 2020

Strategic Management Unit 3 IP Research Paper Example | Topics and Well Written Essays - 1500 words

Strategic Management Unit 3 IP - Research Paper Example First, such firms benefit from gaining market share and further positioning themselves in best locations. This could affect the theory in that higher market share could cause an increase in cost of operation thus diluting the associated high returns. Secondly, first movers gain new knowledge relevant for success in their fields (Li, Lam, Karakowsky & Qian, 2003). Changes in the knowledge could cause the first mover to find ways to fast learn the emerging knowledge. Being the first, such firms also secure resources and commitments for their provision (Eggers, Grajek & Kretschmer, 2011). This impacts the theory in the context where there is limited information on the resources available. Finally, they have the advantage of establishing and securing long-term relationships with investors, suppliers, customers and distributors, an important concept for firms seeking to develop long lasting business entities. However, Hill, Jones and Schilling (2013) observe that first movers suffer cost disadvantage as they have to establish most of the infrastructure from scratch. This affects the theory in that organisation that requires high set-up capital shy away from pioneering markets, products or services. There is a high uncertainty associated with first movers. This would particularly impact on the theory if the entity is not familiar with the regulations, needs and culture of the target geographical regions. Thirdly, first movers face the risk of adopting a losing strategy that would make them fail and leave opportunities for late entrants who would have learnt from their mistakes (David, 2013). This would be the case if the first mover would not be able to make predictions on their investments. Finally, first movers could invest in obsolete or inferior technology, making this theory particularly unappealing to entities in businesses where technology advances